The Big Tree slumbers, our hero must spring! 🌼

Hop into the role of Opi, a little bug on a big journey to awaken flowers as he climbs up a colossal tree—just in time for pollination season. Leap, swing, and explore a vibrant canopy filled with secrets, where every blossom brings a tiny world back to life.

How to Play

🕹️ Hold to any diagonal direction (WASD for keyboard / left stick for gamepad) and then jump (spacebar for keyboard / button south for gamepad).

For WASD in keyboard, aim for the diagonals by holding:

  • W+D ↗️ (up-right)
  • S+D ↘️ (down-right)
  • S+A ↙️ (down-left)
  • W+A ↖️ (up-left)

About the Demo

🌱 This is just a small glimpse into Opi's adventure, created by our indie studio, Mum Not Proud. We have plans for further development, so stay tuned!

💬 Tried it out? We'd love to hear what you think. Please, leave a comment and let us know! Your feedback is warmly welcome and will help us shape the full experience.

Credits

Updated 1 day ago
Published 2 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 4.9 out of 5 stars
(7 total ratings)
AuthorPato 🦆
GenreAdventure, Puzzle
Made withUnity, Adobe Illustrator
Tags2D, Action-Adventure, Colorful, Cute, Exploration, Indie, one-button, Singleplayer, weird
Average sessionA few minutes
InputsKeyboard, Xbox controller, Gamepad (any), Playstation controller
AccessibilityInteractive tutorial, One button
LinksBluesky, Instagram, Twitter/X

Comments

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The game ran so smoothly up until the last ladder of the worms that pop in and out, the timing is way too tight and the massive lag spikes at random times just makes it impossible. I'd also suggest switching up the music to line up with when they switch to make the timing more intuitive

Brilliant demo, clean, love the page art too. Everything put together so nicely, very fun.

(+1)

I just tried the demo and the feelings playing is really great, loved jumping around with Opi! The graphics and the sounds are peak too!

(+1)

I really enjoyed the demo of this game. Even though it was short, it was enough to see that , it's very promising! I wish you great success in developing a game with even more interesting mechanics.

(+1)

Very fun game! I can see myself investing hours into it. The art is beautiful, the characters are cool, and the mechanics are really fun. As it is, I think the game is perfect—but I can also see potential in adding time attack trials or "limited moves" challenges. The latter could even be implemented as an in-game mechanic in certain areas to add a bit of extra challenge—similar to the moving poles that require quick inputs from the player. I think it would be fun to have poles that disappear and only reset after failure or a restart.

Overall, I believe this game has the potential to be huge. The only missing piece is a great soundtrack—add that in, and you’ve got the key to success!

(+1)

I really like the mechanic and the level design it's really nice... well done!

(+1)

The demo was wonderful. Had the right mix of intuitiveness and difficulty, where I raged not at the game for being hard, but myself for being impatient and thus being only a few lumisoils short of a perfect run. Game design aside, the presentatino is excellent as well. Hugo Laviada may be more of a composer than a sound designer, but the sounds of everything still ooze the coziness and simplicity the game needed it to convey. Overall, I'm excited to see how the game turns out.

(+1)

INCREDIBLE!
Loved the theme and the art!

Maybe it's a quite tricky to play with keyboard, I struggled a little with the directions, but it didn't stop me from beating the Demo!

The audio lagged a little!

(+1)

Feedback noted. Thanks a lot! :)